The Fall of Whitebeard

An old man, obviously a quest giver, steps into the inn, removes his cloak and… promptly falls through the floor. What the hell just happened?

A reconnaissance through proto ant tunnels for characters level 2.

In Deep Trouble

A terrible evil has enshrouded the city docks in a thick fog. Most boats are now sunk or abandoned, people fearing the terrible evil that now dwells there.

An adventure for characters level 3-5.

A Bag of Gold

A traitorous merchant guard took off into the city sewers with a large bag of gold belonging to tradeswoman Rimeh of Kopesh. This is of course unacceptable. Bring it back for her and you can keep half.

A sewer crawl for a group of level 2.

Tunnels of the Insatiable Swine

All the thyme has been stolen from the manor and the thief entered by breaching the kitchen stone wall. The Earl loves his thyme and will offer 100 pieces of gold for someone to go through the tunnel and return his beloved herb.

A level 1 dungeon.

Henchmen #1

You need someone to carry your stuff, right? Why not a snoring fighter, a porter with a back problem or a scroll caddie that’s afraid of magic.

All level zero guys who will go for 1 go/day and retrieve half an XP share.

Brynessa’s Burrow

The witch Brynessa is fourth in her line tasked with guarding the entrance to Baron Skelar’s catacombs. In her burrow is also the legendary Room of Three Doors.

A dungeon for level 1-2 characters.

Player handout.

The Witching Hour

Someone, or something, has been killing people in the slums of Qwost during nighttime. The city guards have just now trapped the killer in a block, sealing all ways out. It’s up to you to track down the monster and earn the bounty set by the Aldermen.

A monster hunt in city environment for a party of level 2.